Specializations

Specializations

The master program has a number of specializations, which are merely recommended ways of choosing the courses in the curriculum. Applicants are not admitted to a specialization but to the programme and it is possible to choose among all the courses in the curriculum following the directions given. If a specialization has been fulfilled the title of the specialization may be added to the diploma.

The program contains the following specialization:

"AI and Cognition" focuses on advanced machine learning and statistics as well as artificial intelligence and human cognition, aiming at developing artificial intelligent systems and/or modelling human interaction and behaviour.

"Machine Learning at Scale" focuses on efficiently designing and implementing machine learning algorithms and systems and on methods for analysing data.

”Data Science” is centred around development of services that enable modelling of user behavior based on raw text and images from social media or retrieved from contextually data generated by wearables and smartphones, and on methods to analyze, gain insights from, and possibly react to data arising from human activities.

"Human-Computer Interaction" is focused in general on agile prototyping of novel types of interfaces supporting the interaction between people and software, based on human centred design and the overall user experience, and with elements of cognitive modeling. This may more specifically, but is not limited to, be focused towards applications in digital and mobile health, or it may involve individuals applying empirical methods and active/passive sensing, allowing them to observe phenomena of personal relevance with the aim to explore personal questions, to reason and learn from personal data with consequential benefits for daily living, quality of life, and well-being.

"Visual Computing" can involve inferring 3D structures from camera geometry ranging from robotics to augmented reality (vision) or  it can be focused on 3D modeling, rendering and animation (graphics).

"Computer Games" incorporates more aspects related to both sound design and prototype development of games, which makes it possible to participate in the cross-disciplinary DADIU program centred around games production in collaboration with students from a.o. University of Copenhagen, Aalborg University, The National Film School of Denmark and Danish Design School.

NOTES: Only one specialization can be on the diploma. Students are free to combine the recommended courses from the areas above according to their desired profile, and/or choose to include competences in specific areas of their interest; however a specialization can only be added to the diploma if the requirements are fulfilled for the chosen specialization.

The specializations are additionally described in more detail at the program homepage.

Specializations are merely recommended ways of choosing the courses in the curriculum. Applicants are not admitted to a specialization but to the programme and it is possible to choose among all the courses in the curriculum following the directions given. However, if a specialization has been fulfilled the title of the specialization may be added to the diploma.